Death Spikes are the wall emplacements used by the Dark Eldar. Compared to defensive placements of other factions, these walls are much cheaper and can damage nearby enemies physically and with morale loss. The Death Spikes upon impacting the enemy will also remove their keen sight detection if the enemy is close to the structure, removing their ability to detect infiltrated units or objects. However, these walls once detected by dedicated detector units can be destroyed easily. The walls are pretty effective at blocking tanks and killing enemy infantry slowly without the enemies notice.
Requires: Tier II
Can be placed anywhere.
Costs: 120 requisition, 8 seconds to construct.
Can be infiltrated
Removes keen sight detection of nearby enemy units
Damages all nearby enemy units except titans, heavily armored vehicles, and all structure types.