"The Emperor has abandoned us!"
The average lifespan of an Imperial Guardsman during a battle is approximately five minutes. Well, for a Conscript, five minutes is a definite improvement - these large squads consist of untrained and poorly armed "recruits", making them easy targets on the battlefield. What they lack in armor and firepower they make up for in numbers and low resource cost, making them quite dangerous en-masse.
Unit Summary Edit
Conscripts are the most basic foot soldier of the Guard's infantry. Though they deal out minuscule damage and can die rather easily, they are one of the cheapest units in the mod across all factions (except for Tyranid Spinegaunts) and can reinforce to a large squad number; up to 20 conscripts in unit, which allows to simply swarm lonely enemies and provide a good meatshield for more expensive and powerful squads. At tier 4 the research send in the next wave makes them free to train (but not to reinforce) and increases the unit size by 10, this can be used to be a somewhat decent late game meat shield against late game infantry or melee oriented monsters like Daemon Princes and Carnifexes. They won't last long without constant reinforcement.
It is also worth noting that they take up no supply whatsoever. Although they are limited to a maximum of ten squads, they make excellent garrison troops to put inside buildings to assist the base defenses. Almost every imperial guard production structure bristles with stored weapons and will lay down a hail of lasgun, heavy bolter, and plasma fire with quite long range to boot. This makes it possible to simply purchase three squads of them, bunker them up, rush your upgraded and well armored enginseers to build a second regional command in the way of the enemy, then move them via the tunnel system to attack defenders from within the structure, helped by the enginseers who can be replaced from your new regional command.
Because Conscripts have pretty low morale and health, it's recommended that you attach Commissars to them. Not only will Commissars buff their morale, their execution ability will provide excellent motivation when needed.