Contents
Description[]
Elite melee units which are equipped with a Bolt Pistol and a Power Sword which can be replaced with various melee weapons. They are produced in the Chapel-Barracks and the Orbital Relay.
Abilities[]
-The Sergeant rallies his squad.
-Left-click to activate.
-Restores the squad to full morale.
-Counteracts the effects of being broken.
-Order the squad to run.
-Increases movement speed by 45% in exchange for weapon accuracy.
-Lasts for 10 seconds, 2 second cooldown after use.
- Tactical grenade.
- Area effect ability/support weapon that deals good damage to all infantry types except Elite Heavy Infantry.
- 30m throwing range, knocks back enemies in about a 7m area effect radius
- Upon use, it will disable any strategic or support grenade for a duration.
- Left-click and target an enemy or target location to activate.
- Tactical grenade.
- Area effect ability/support weapon that deals good damage to all infantry and structures types, mostly based on damaging morale.
- 30m throwing range and causes temporary flame damage to all hit targets with bonus morale loss, 10m impact radius.
- Upon use, it will disable any strategic or support grenade for a duration.
- Left-click and target an enemy or target location to activate.
- Strategic/Support Grenade.
- Area effect ability/support weapon that blinds and defs all infantry targets within the area of effect with a bonus of morale loss
- 30m throwing range, 13m impact radius.
- Upon use, it will disable any strategic or support grenade for a duration.
- Left-click and target an enemy or target location to activate.
- Strategic/Support Grenade.
- Area of effect ability/support weapon that protects all allied units against ranged attacks
- 30m throwing range, 15m protection radius.
- Upon use, it will disable any strategic or support grenade for a duration.
- Left-click and target an ally or target location to activate.
- Tactical grenade.
- Anti vehicle support ability/weapon that deals good damage to lightly armored vehicles and buildings; not used against infantry.
- 30m throwing range.
- Upon use, it will disable any strategic or support grenade for a duration.
- Left-click and target an enemy or target location to activate.
- Tactical grenade.
- Heavy and potent anti vehicle support ability/weapon that deals good damage to all armored vehicles and buildings; not used against infantry.
- 15m throwing range.
- Upon use, it will disable any strategic or support grenade for a duration.
- Left-click and target an enemy or target location to activate.
-Left-click on this button and then on a location in the world to have this unit teleport to this location, passing over normally impassible terrain and units.
Upgrades[]
Leaders[]
- Heavy infantry
- Leader unit effective at close combat and boosting squad morale.
- Can be upgraded with powerful close combat weapons (Armory building).
- Can use rally ability to restore lost morale.
- Effective against infantry.
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